![]() That always felt wrong, like the angled approach meant I could snap off the lightning charging dongle by accident. At first, I would plug the phone into the dock at an angle and then attempt to slide out the controller's spring-lock mechanism to slide it into place. It can be a little fiddly learning how to get your phone into place. How comfortable that ends up being depends mostly on the length of your charging cable since functionally, it's out of the way of your hands during use. But if you're just one of those people who prefer to keep your phone charged, the right-side controller has a pass-through charging port that can keep your phone powered while you play. ![]() The controller doesn't appear to have much impact on battery life, aside from the standard power-sucking you'd normally expect from playing games on your iPhone. However, the A/B and X/Y buttons are reversed from the Switch interface, which I've found can cause some confusion simply because they look so similar. The result resembles a Switch, with your iPhone in the center flanked by the two controller halves. The central mechanism slides apart and then springs tightly back into place, so you simply dock your phone into the lightning port and then let the controller's grips lock around it. This is where your iPhone locks in-think of it as a Nintendo Switch with the two Joy-Cons connected. The Backbone One itself resembles a standard game controller, with a noticeable gap in the center. ![]() Backbone, a controller built from the ground up specifically for the iPhone, is a solution that matches Apple's famous simplicity, and a welcome (if pricey) accessory for iPhone owners. The experience as a whole is still less than ideal. While Xbox and PlayStation controllers are ubiquitous among gamers, some docks for them can feel unwieldy, and propping your phone up against a book isn't great. While the video game streaming service beta itself needs some work, the Backbone performed flawlessly and felt like it’ll be an essential part of the experience moving forward (once Microsoft works through the issues on its end.) Playing games on iOS was equally fun, especially with more traditional gaming experiences like Dead Cells.Apple's addition of controller support on its family of iOS mobile devices was something of a concession-touch controls just aren't right for everything-but it has been a boon to the library by enabling games that need a controller to comfortably play. Using the Backbone on Microsoft’s new XCloud beta worked well with some adjusting, as I discovered the default sensitivity options on games like Gears of War or Doom: Eternal weren’t quite tight enough for me. I completed a whole level (including a boss fight!) from my couch without breaking a sweat or feeling like I’d lost anything by playing on my phone with the controller. Playing Ratchet & Clank: Rift Apart on PlayStation remote play was a seamless process. The controller feels good in your hand, providing an extremely familiar sensation to those used to playing with a traditional controller. Using the Backbone is a legitimately fun experience and is instantly better than using the iPhone’s touch screen. ![]() You can even connect with friends and even group up with them from within the app itself. The app is super handy, allowing you to see what iOS games are popular with the device, what other Backbone gamers are playing right now, tailored recommendations, launch remote play sessions, and much more. ![]() It’s super simple to set up and only takes a few seconds to get going - including me taking my phone case off to use it.įrom there, using the Backbone is super easy you can still use the touch screen of your iPhone to navigate over to the app of your choice, whether it’s an individual iPhone game, a remote play application, or even the Backbone application itself. The Backbone is inherently unfussy in its simple execution a retractable back adjusts to fit the size of your Apple device and then connects to your phone through the included Lightning port. While you can use the Backbone One for more heavy-duty gaming (more on that in a bit), the original intention of the controller is for mobile gaming on your iPhone. ![]()
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